Integrating ACT-R Cognitive Models with the Unity Game Engine Link 4 Jan 2016 Our Thinking ACT-R, Cognitive models A paper by Paul Smart, Tom Scutt, Katia Sycara and Nigel Shadbolt on using a system for modelling human cognitive processes (ACT-R) to control a virtual character in the video game Unity. → http://eprints.soton.ac.uk/379960/1/ACTR-Unityv8.pdf